Hello dear readers and welcome to the latest of my quick-fire series Shoot from the Hip where I aim to distill my thoughts on a game or anime into around 500 words. Today I’m taking a look at the most recent entry in the Fatal Frame series, so why not join me to find out what this game has to offer!Continue reading “Shoot from the Hip – Fatal Frame: Maiden of Black Water”
Hello dear readers and a happy new year to you all. It’s now time for Shoot the Rookie’s first post of 2021 and I’m kicking things off this year by taking part in a cool community event called EXP Share, created by the wonderful DanamesX over at Tales from the Backlog. This month the theme of the event is games you have just started for the first time, and for my part I’m going to be taking a look at Ring Fit Adventure. Come join me to find out more about this super fun fitness game!Continue reading “EXP Share: A Ring Fit Adventure”
Hello and welcome to June’s Top 5 list here at Shoot the Rookie! This month we are exploring the Top 5 uses of the Wii U’s Gamepad – focussing on the games which utilised the under-appreciated device in the most innovative ways. Continue reading “Top 5 Uses of the Wii U Gamepad”
If I was to state that video games are increasingly focussed on multiplayer and online elements, you might ask where I’ve been for the last ten years. However, I still think that the concept and evolution of multiplayer games is an interesting topic, especially to someone as bad at video games as me. If you enjoy an easy victory then fine. But not being invited to be in friends’ raiding parties or Splatoon teams hurts. It’s like high school sports all over again. So here I want to look at multiplayer games that are fun to play even if you’re rubbish at them! Continue reading “Multiplayer Mayhem”
Do you know what I love? Easy games. But how do you decide if a game is too easy? Does deliberately making games easy lead to them being less fun? I’ve found that whilst games critics often praise games for being difficult, if a game is dismissed as being too easy, there can be an intimation that it is no fun. So here I want to celebrate games made with an understanding that being easy and being fun are not mutually exclusive.